AI Insights · Timothy · October 2021
Top 5 Shoot'em Up Games on Android in Central America Q3 2021
Discover the performance trends of the top 5 Shoot'em Up games on Android in Central America during Q3 2021, with insights into weekly downloads, revenue, and active users.
Throughout the third quarter of 2021, the top Shoot'em Up games on the Android platform in Central America demonstrated varying trends in terms of downloads, revenue, and active users. Here’s a detailed look at the performance of the top 5 games: Contra Returns, Azur Lane, Soul Knight, Galaxy Attack: Shooting Game, and Archero.
Contra Returns from Level Infinite saw a significant drop in weekly downloads from approximately 299K in late July to about 16K by the end of September. Despite this decline, the game maintained a steady weekly revenue, peaking at around $7.7K in the first week of August. Active users also decreased from 285K to 81K over the quarter.
Azur Lane by Yostar Limited experienced fluctuations in its weekly revenue, with notable peaks around $7.6K and $9.1K in mid and late September, respectively. Weekly downloads increased gradually, reaching nearly 8.8K by the end of the quarter, while active users rose steadily from 3.1K in late June to over 12K by the end of September.
Soul Knight from ChillyRoom maintained a relatively stable download rate, ranging between 9.4K and 15.2K throughout the quarter. Revenue exhibited minor fluctuations, peaking at around $1.8K in mid-July. Active users remained consistent, hovering around 130K to 150K during this period.
Galaxy Attack: Shooting Game by 1SOFT saw its weekly downloads peak at approximately 60K in mid-July, before gradually declining to about 25K by the end of September. Revenue remained relatively stable, with minor peaks around $1.2K. The game’s active users peaked at 268K in mid-July before decreasing to around 176K by the end of the quarter.
Archero from Habby showed a stable trend in weekly downloads, with figures ranging from 2.3K to 3.3K. Revenue peaked at around $1.2K in mid-July but saw a general decline towards the end of the quarter. Active users remained relatively consistent, fluctuating between 49K and 54K.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.